
#ifndef wu_SIMPLEMOVIEMANAGER_H
#define wu_SIMPLEMOVIEMANAGER_H

#pragma once
#include "wuSimpleMovie.h"
#include "wuBaseManager.h"

#define STAT_PREVISUALIZE STAT_SKIN
#define ACT_PREVISUALIZE ACT_CAP_SKIN


class wuSimpleMovieManager : public wuBaseManager
{
    public:
        wuSimpleMovieManager();
        ~wuSimpleMovieManager();

		void setup(string _filename);
		void update();
		void draw(bool bDrawLines=false, int offX=0);
		void setPosition(ofPoint _pos);
		bool drag(int _x,int _y);
        void drawSelected(bool pinta_bg=false, int offX=0);
		void dragOff();
		bool action(int _action);
		void clear();

		// skins
        wuSimpleMovie movie;

        bool preVisualize;
};
#endif

